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Virtual reality has applications in both education and entertainment, like video games for training in medicine or the military. Augmented reality and mixed reality—also known as extended reality, or XR—are two more discrete forms of VR-style technology.
To be able to create realistic sights, sounds, and other sensations that mimic a user's physical presence in a virtual environment, conventional virtual reality systems currently in use either use multi-projected environments or virtual reality headsets. When utilising virtual reality gear, an individual can look at, move around, and interact with virtual objects or features. The effect can also be produced in specially built rooms with several huge screens. Virtual reality headsets, which typically comprise a head-mounted display with a small screen in front of the eyes, are used to achieve this effect. As audio and visual feedback are commonly included in virtual reality, haptic technology may also provide additional forms of sensory and force feedback. People can interact with the virtual world as both an avatar and a real video with avatar image-based virtual reality. Participation in the 3D distributed virtual world is possible through the use of a real video or a traditional avatar.